Maxwell Foxman is an assistant professor of media studies and game studies at the University of Oregon’s School of Journalism and Communication. His research focuses on the influences of games and the game industry in non-game contexts, including politics, technology innovation and journalism. Foxman is currently working on two book-length manuscripts: one on the mainstreaming of game journalism and another on early adopters of commercial immersive technologies (VR/AR) in New York City. Along with publishing for research institutions like the Tow Center for Digital Journalism and Data & Society, Foxman’s work can be found in Convergence, Social Media + Society, First Monday, and Games and Culture, among other outlets.