“The irony is that in all its various guises—commerce, research, and surfing—the Web is already so much a part of our lives that familiarity has clouded our perception of the Web itself. To understand the Web in the broadest and deepest sense… one must understand how the Web came to be.” – Tim Berners-Lee, Weaving the Web
The inventors of the Internet knew what they thought they were doing. In the mid-1960s, the Defense Department’s Advanced Research Projects Agency initiated a project called the ARPANET: a network that would link computers at affiliated research institutions around the country. In October of 1972, ARPANET made its public debut at the first International Conference on Computer Communications, a meeting of about 1,000 scientists and engineers who shared both an interest in the nascent field of computer networking and an inarticulate hunch that digital networks would, in some way, change the world.
For three days, as if on an excursion to the future, DoD scientists demonstrated the network’s myriad possibilities. Conference attendees ran air traffic control simulations. They accessed the AP news wire. They even played remote games of chess. As Katie Hafner and Matthew Lyon tell it in Wizards Who Stay Up Late, their history of the Internet’s early days, “Executives, engineers, and technicians from the telecommunications and computer industries, a good number of them, entered the room skeptical of the ARPANET and packet switching. Many left believing the technology might be real after all.”
The success of the ARPANET demonstration suggested that truly great things were on the network horizon. And yet, as Hafner and Lyon relate: “Bob Kahn [best known as the co-inventor of the TCP/IP data transfer protocols] had just devoted a year of his life to demonstrating that resource-sharing over a network could really work. But at some point in the course of the event, he turned to a colleague and remarked, ‘You know, everyone really uses this thing for electronic mail.’”
News organizations have had trouble adapting to the digital world because they operate under a broadcast sensibility. They produce discrete bits of content—finished products meant for passive consumption.
In many ways, the story of the Internet is a story of mistaken identity. From the 1960s to the present, networking enthusiasts have consistently imagined the Internet in their own images, confusing what it actually is with what they have wanted it to be. The Internet is the shopping mall to end all shopping malls. The Internet is the ultimate home entertainment system. The Internet is the future of education. The Internet is the world’s greatest library. The Internet will democratize the entire planet.
To varying extents, the Internet fits all of these definitions. But, then, they are primarily aspirational. (“Wouldn’t it be great if the Internet could be used as an educational tool?” “If only we could use computers to sell more shoes!”) Strip away the ambition and rhetorical grandiosity, however, and the Internet, at its base, is revealed as something far more humble but no less transformative.
The lasting takeaway of the ARPANET demonstration and the topics discussed at the conference was a strangely old-fashioned one: computer networks would have the greatest impact not in the way that they connected computers to one another, but in the ways that they connected people to one another. Like the telephone and the postal service before it, the ARPANET—and its successor, the Internet, which debuted in the mid-1970s as a “super network” that linked other extant computer networks—was and is a communications tool that eases human efforts to share information and experiences, and to form interest groups through these communications. Arguably, it has found its greatest use as an instrument of sociability, rather than edification.
Whether via direct communications (e-mail, instant message, etc.) or display communications (newsgroups, bulletin boards, Facebook, etc.), the Internet has always been good at connecting its users to one another, and its utility in that function has been the key factor in its widespread adoption. The most popular and powerful network applications—for instance, the ones mentioned immediately above—are the ones that understand and acknowledge this point.
News organizations have had trouble adapting to the digital world because they operate under a broadcast sensibility. They produce discrete bits of content—finished products meant for passive consumption. After all, print, radio, and television aren’t two-way media; it is hard to foster communications when only one side is able to speak.
But the Internet, like the telephone, is a two-way medium. Early telephone entrepreneurs thought that the telephone might be used to broadcast dramas and lectures into households. They were wrong. Most news organizations tend to treat the Web in a similar manner: broadcasting their articles into the receiver, unconcerned that the other party might also have something to say.
Those news organizations that would build a successful site or forge a valid online business model would do well to remember—or realize in the first place—that the Internet is a medium in the word’s truest sense. It is something that exists in the between. It is connective tissue. “Neither utopia nor dystopia,” writes Manuel Castells in The Internet Galaxy, “the Internet is the expression of ourselves—through a specific code of communication, which we must understand if we want to change our reality.”
”The Library of the Future”
Perhaps the most enduring metaphor used to explain the Internet is that of the infinite library—a limitless store of human knowledge and experience that can be accessed, modified, and disseminated by anyone with a network connection; a collaborative, communitarian information utopia that exists in order to set things free. That was J.C.R. “Lick” Licklider’s idea, at least.





You state that:
"Licklider and his colleagues didn’t predict the human communicative aspect of the ARPANET, but, in retrospect, they shouldn’t have been so surprised. They had built a network infrastructure that was reliable, adaptable, scalable, and inexpensive, with no central authority controlling how it was used. Its utility was defined by its users."
But, Licklider and Taylor, The Computer as a Communication Device, 1968 states that:
"In a few years, men will be able to communicate more effectively through a machine than face to face.
What will on-line interactive communities be like? ... They will be communities not of common location, but of common interest. In each field, the overall community of interest will be large enough to support a comprehensive system of field-oriented programs and data."
It might be fair to say Licklider did not envision school children forming social networks, but he clearly saw it happening for intellectual and work collaboration. Licklider was also instrumental in funding Doug Engelbart's work at SRI which was comparable to the ARPANet in its influence, and, support of collaboration and communication is central to that work as well.
Posted by Larry Press on Tue 8 Sep 2009 at 02:35 PM
You're right: Licklider knew that networks were powerful communications tools, and he knew that they derived much of their power from the way they made it easier for users to connect to and work with one another. But it seemed to me that he expected these communications to be productive, to occur in the pursuit of some common end; that, when people connected online, there'd always be a goal in mind -- a project to be finished, a hypothesis to be tested, etc. I couldn't find much to suggest that Licklider predicted the network would be used so heavily for undirected, sociable communications.
Posted by Justin Peters on Tue 8 Sep 2009 at 03:01 PM
Those of us who hung around the PLATO lab at the University of Illinois back in the 1972-1973 timeframe couldn't fail to notice the compelling nature of online chat (and online gaming, for that matter).... the PLATO system (mainframe-based, although that fact was relatively transparent to the users) attracted night owls from all over the campus who kept the PLATO terminals (this was the system for which plasma panel displays were invented!) at the various labs packed with night owl devotees, 24/7. Surprising at the time, (when playing games and chatting using computer terminals would have been widely considered terminally (ahem!) geeky!) but a good predictor of usage patterns that continue to this day.
Posted by Gordon E. Peterson on Tue 8 Sep 2009 at 10:10 PM
The expansion of sociability alone is inherently demotic, not democratic. Democracy seems to me to rely on a mix of sociability and edification. In other words, you've got to read Luther or Paine or Desmoulins or Ho Chi Minh rather than, say, Phineas Lickspittle's Anti-Mason, -Papist & -Mormon Quarterly in order to find whatever hierarchy it is that is crying out for a good smashing. Twitter worked (amazingly well) in Iran because the population that took to the streets of Teheran was pretty seriously informed about a world beyond the tweets.
In general, though, I think I agree with the gist of the piece: there's more grain where there's more chaff. And we've got our hands on a big old thresher.
Posted by Sergei Plum on Thu 10 Sep 2009 at 12:48 PM
Everyone talks about what is going on RIGHT NOW. What will happen if they get tired of hearing/reading other people's stories that are very much like informal memoirs or diaries?? Tweeter is already losing some of its desire. Teens have told writers it's too old; it's for adults--like their parents. Things happening now get very old very fast. Look at the slower actions on Facebook and Youtube. Many people--myself included--put things up there but most of my partners seldom response. Some ignore it for weeks on end.
The problem I see and it has been mentioned at least twice in two different standard news items--newspaper and magazine-- is what both authors called "serendipity"--seemingly the ability to look for things but find some thing(s) totally different that catches one's attention and he/she becomes interested or engrossed in it just because it's there. That was an activity I used in wandering through libraries and bookstores. I do it now when I can but I can't do it on the Internet. I have to know the topic or the author or the precise source. These last items are fine if one's doing professional research and must remain on one topic. But even that researcher loses out on other valuable sources only because they are not titled in the same way. Or the better items are in the 9000's or 100,000's and the reader doesn't go that far to look The idea mentioned in the earlier part talks about groups interested in bears of all kinds and that is a start in that direction. But it can still be too restricted. I have started with copies of articles on old-fashioned paper on a variety of topics that will be important in years to come but most of my grandchildren won't know many exist since they will be left out of the school text books and most libraries won't have anything in detail. Hopefully, they snoop and then go look further. Maybe I am dreaming. But I like serendipity!! One should never stop broadening his/her mind. But the Internet can.
Posted by Patricia Wilson on Thu 10 Sep 2009 at 07:48 PM
You forgot to mention that the internet is for porn.
Posted by surlybastard on Tue 15 Sep 2009 at 11:49 AM